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Video games: in the midst of a golden age, Capcom tries its hand at science fiction

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Capcom, the Japanese game studio behind popular franchises like Resident Evil and Monster Hunter, is stepping into new territory with its latest release, “Pragmata.” The action-packed video game is set on a lunar base and follows the story of an astronaut navigating a station taken over by a hostile artificial intelligence controlling dangerous robots.

The game features dynamic battles, gravity-defying combat, and puzzle-solving elements where players must hack to weaken enemies while engaging in combat. A key feature is a young android companion who appears on screen with the main hero.

“Pragmata” has been well received by specialized press, earning a solid 86/100 on Metacritic.

This innovative move from Capcom comes on the heels of the success of “Resident Evil Requiem,” which sold over six million copies worldwide, setting sales records and boosting the studio’s financial outlook. With the goal of surpassing one billion euros in revenue for the 2025-2026 fiscal year, Capcom seems to be on track for continued success.

Industry Challenges

Capcom’s achievements are particularly notable in a gaming industry facing challenges post-pandemic. Many international publishers have had to close studios and lay off staff to stay afloat, making Capcom’s steady growth and calculated risks stand out.

Founded in 1983, Capcom’s Osaka headquarters have seen a significant increase in staff from about 3,200 in 2022 to over 3,760 in 2025. Their focus on quality, successful franchises, and meeting release deadlines has earned them praise from analysts and gamers alike.

While other industry giants have faced setbacks in recent years, Capcom’s bold move with “Pragmata” showcases their commitment to originality and diversification.

Risk and Innovation

Unlike many game developers, Capcom takes risks with new titles like “Pragmata,” following previous attempts at original games that did not perform as well. By releasing their latest title on multiple platforms, including the upcoming Nintendo Switch 2, Capcom is expanding its reach and adapting quickly to changing technology.

With the ability to reach a wider audience and a focus on creating movies and series based on their popular franchises, Capcom’s strategy seems aimed at sustained success and growth in the competitive gaming industry.