Players equipped with a Radeon RX 9000 quickly spotted the anomaly: one of the big games of the moment arrives without support for AMD’s latest upscaler. An absence which is all the more serious as the title already requires a solid machine to aim for 1440p or 4K.
FSR 4 missing at launch
007 First Light was released yesterday, but its support for image reconstruction technologies remains incomplete. The game offers the DLSS 4.5 for the GeForce RTX 30 and subsequent generations, while the AMD camp must be content with FSR 3.1.5.
The case of the hard integration of FSR 3.1.5 in 007 First Light which prevents any simple activation of FSR 4 on PC clearly illustrates the frustration of AMD players in the face of the technical choices of the studios. When a recent title locks its upscaling bricks in this way, the room for maneuver is quickly reduced for those who rely on their Radeon on a daily basis.
The problem is far from being anecdotal. According to TechPowerUp’s measurements, the game is one of the recent GPU-demanding titles, which makes the use of a modern upscaler particularly useful on the mid-range in 1440p as well as in 4K Ultra HD.
Unable to force FSR 4.1 via simple DLL swap
As noted by ComputerBase.de, it is not possible to override the game’s FSR libraries to attempt to manually enable FSR 4.1 on the Radeon RX 9000. Implementation FSR 3.1.5 is integrated directly into the engine, which closes the door to traditional manipulations by DLL exchange.
This limitation is all the more visible as there is a significant difference in image quality between FSR 3.1 and FSR 4.1. AMD has in fact fundamentally changed its upscaling algorithm with a new approach based on machine learning, currently reserved for GPUs RX 9000before a planned extension later this year to the series RX 7000 et RX 6000.
Intel also remains on the sidelines
The game also does not support Intel XeSS. For Arc cards positioned on intermediate segments, this is another regrettable absence on a title where scaling solutions can clearly make a difference.
This launch above all illustrates an increasingly visible gap between the rapid adoption of NVIDIA technologies and the slower integration of AMD and Intel alternatives. On PC, this ends up weighing as much on the actual experience as on the spec sheet of the GPUs themselves.
Source : TechPowerUp




